Generated from the ROM by disasm/emit_shapes.py. Upper-case names are Atari's,
carried over from the Star Wars source where the display list is the same; the rest are the
listings' address labels. Colours are the AVG's eight: the STAT instruction carries red, green
and blue bits and a brightness.
Each display list that another one calls or jumps to, or that has a name, run as a subroutine from the default scale. A call into vector RAM (the program's own colour and position variables) is skipped and noted.
Three sets of display lists are stored in bank 0 of the program ROM. The program copies one of them to vector RAM $2800, where the vector generator runs it like ROM; which set depends on the part of the game. Shown is every list of a set that the set itself or the program calls or jumps to. The program's calls are plain addresses in vector RAM, so an address used with one set is tried in all three, and in a set it was not meant for it draws whatever starts there.
Not a display list: each outline is a list of records - move or draw, x, y - that the banner routine turns into vectors at the size and brightness of the moment. The first six outlines (STAR WARS) are drawn in blue, the rest (THE EMPIRE STRIKES BACK and two bars) in turquoise.
Point tables (x, y, z words). The lines are not data: each object is drawn by a routine that writes vectors between the projected points. Where that routine is in the simple point-to-point form, its lines are shown; otherwise only the points. Drag to turn an object.
| # | address | x | y | colour | text |
|---|---|---|---|---|---|
| $00 | $CD13 | -272 | -420 | 1 | THE EMPIRE STRIKES BACK |
| $CD2D | -512 | -448 | 1 | # 1985 LUCASFILM LTD.AND ATARI GAMES,INC. | |
| $CD5B | -236 | -484 | 1 | ALL RIGHTS RESERVED. | |
| $CD72 | -512 | -512 | 1 | LUCASFILM TRADEMARKS USED UNDER LICENSE. | |
| $01 | $CDA0 | -284 | 200 | 1 | ATARI'S GAME DESIGN TEAM |
| $CDBB | -32 | 148 | 1 | FOR | |
| $CDC1 | -296 | 100 | 1 | 'THE EMPIRE STRIKES BACK' | |
| $CDDD | -292 | -40 | 7 | MIKE HALLY | |
| $CDEA | 20 | -40 | 0 | PRODUCT MANAGER | |
| $CDFC | -316 | -100 | 7 | GREG RIVERA | |
| $CE0A | 20 | -100 | 0 | PROGRAMMER | |
| $CE17 | -340 | -160 | 7 | NORM AVELLAR | |
| $CE26 | 20 | -160 | 0 | PROGRAMMER | |
| $CE33 | -244 | -220 | 7 | ROB ROWE | |
| $CE3E | 20 | -220 | 0 | TECHNICIAN | |
| $CE4B | -212 | -300 | 1 | SPECIAL THANKS TO: | |
| $CE60 | -464 | -340 | 7 | BRAD FULLER, JED MARGOLIN, DAVE RALSTON | |
| $CE8A | -344 | -380 | 7 | DOUG SNYDER, AND EARL VICKERS | |
| $02 | $CEAA | -104 | 0 | 4 | GAME OVER |
| $03 | $CEB6 | -104 | 480 | 2 | GAME OVER |
| $04 | $CEC2 | -140 | 480 | 0 | INSERT COINS |
| $05 | $CED1 | -104 | 456 | 6 | FREE PLAY |
| $06 | $CEDD | -164 | 432 | 6 | 2 PLAYS 1 COIN |
| $07 | $CEEE | -152 | 432 | 6 | 1 COIN 1 PLAY |
| $08 | $CEFE | -164 | 432 | 6 | 2 COINS 1 PLAY |
| $09 | $CF0F | -248 | 384 | 11 | PULL TRIGGER TO START |
| $0A | $CF27 | -60 | 432 | 7 | CREDITS |
| $0B | $CF31 | -60 | 432 | 7 | CREDIT |
| $0C | $CF3A | -80 | 408 | 1 | SHIELDS |
| $0D | $CF44 | -80 | 240 | 3 | SHIELDS |
| $CF4E | -44 | 204 | 3 | GONE | |
| $0E | $CF55 | 364 | 504 | 3 | WAVE |
| $0F | $CF5C | 248 | 432 | 3 | PROBOTS |
| $10 | $CF66 | 248 | 432 | 3 | WALKERS |
| $11 | $CF70 | 260 | 432 | 3 | TIES |
| $12 | $CF77 | 248 | 432 | 3 | |
| $13 | $CF7B | 260 | 432 | 3 | TIMER |
| $14 | $CF83 | 260 | 432 | 3 | |
| $15 | $CF87 | -224 | 216 | 3 | FLIGHT INSTRUCTIONS |
| $16 | $CF9D | -372 | 108 | 1 | 1. YOU BEGIN WITH ENOUGH 'FORCE' |
| $17 | $CFC1 | -348 | 72 | 1 | TO PROTECT YOU FOR COLLISIONS. |
| $18 | $CFE4 | -372 | -36 | 1 | 2. 'FORCE' STRENGTH IS LOST WHEN |
| $19 | $D008 | -348 | -72 | 1 | YOU COLLIDE WITH ENEMY SHOTS, |
| $1A | $D028 | -348 | -108 | 1 | WALKERS AND ASTEROIDS. |
| $1B | $D041 | -372 | -216 | 1 | 3. AIM YOUR LASERS WITH CURSOR TO |
| $1C | $D066 | -348 | -252 | 1 | EXPLODE PROBOTS, TRANSMISSIONS, |
| $1D | $D088 | -348 | -288 | 1 | WALKERS, TIE FIGHTERS AND SHOTS. |
| $1E | $D0AB | -372 | -396 | 1 | 4. AVOID COLLISION WITH ASTEROIDS |
| $1F | $D0D0 | -348 | -432 | 1 | BY FLYING AROUND THEM. |
| $20 | $D0E9 | 96 | 72 | 1 | 2 |
| $21 | $D0ED | 96 | 72 | 1 | 3 |
| $22 | $D0F1 | 96 | 72 | 1 | 4 |
| $23 | $D0F5 | 96 | 72 | 1 | 5 |
| $24 | $D0F9 | -152 | 280 | 3 | REBEL SCORING |
| $25 | $D109 | -440 | 180 | 3 | *PROBOT |
| $D113 | 376 | 180 | 6 | 25 | |
| $D118 | -416 | 128 | 3 | FIREBALL | |
| $D123 | 400 | 128 | 6 | 3 | |
| $26 | $D127 | -416 | 80 | 3 | TRANSMISSION |
| $D136 | 400 | 80 | 6 | 5 | |
| $D13A | -440 | 28 | 3 | *AT-ST | |
| $D143 | 376 | 28 | 6 | 50 | |
| $27 | $D148 | -440 | -20 | 3 | *AT-AT |
| $D151 | 376 | -20 | 6 | 75 | |
| $D156 | -416 | -68 | 3 | FLYING BONUS | |
| $D165 | 28 | -68 | 6 | PROGRESSIVE 5,000 | |
| $28 | $D179 | -416 | -120 | 3 | STAR SHOT |
| $D185 | 400 | -120 | 6 | 7 | |
| $D189 | -440 | -168 | 3 | *TIE FIGHTER | |
| $D198 | 352 | -168 | 6 | 100 | |
| $D19E | -416 | -220 | 3 | WAVE COMPLETED | |
| $D1AF | 304 | -220 | 6 | 2,500 | |
| $29 | $D1B7 | -416 | -268 | 3 | JEDI LETTER |
| $D1C5 | 304 | -268 | 6 | 5,000 | |
| $D1CD | -416 | -320 | 3 | JEDI BONUS | |
| $D1DA | 280 | -320 | 6 | 20,000 | |
| $2A | $D1E3 | -476 | -368 | 3 | * 10 X SCORING AFTER EARNING JEDI LETTER |
| $2B | $D20E | -308 | 340 | 5 | SELECT STARTING DIFFICULTY |
| $D22B | -452 | 300 | 5 | MOVE CURSOR TO A PLANET AND FIRE LASER | |
| $D254 | -104 | 260 | 11 | COUNTDOWN | |
| $D260 | -300 | 32 | 1 | EASY | |
| $D267 | -468 | 200 | 3 | WAVE 1 | |
| $D270 | -492 | -12 | 0 | NO BONUS | |
| $D27B | -68 | -200 | 1 | MEDIUM | |
| $D284 | -68 | -160 | 3 | WAVE 2 | |
| $D28D | -56 | -420 | 0 | BONUS | |
| $D295 | -80 | -460 | 3 | 100,000 | |
| $D29F | 224 | 32 | 1 | HARD | |
| $D2A6 | 332 | 200 | 3 | WAVE 3 | |
| $D2AF | 344 | -12 | 0 | BONUS | |
| $D2B7 | 320 | -52 | 3 | 250,000 | |
| $D2C1 | -468 | -160 | 3 | INSTRUCTIONS | |
| $D2D0 | 200 | -160 | 3 | INSTRUCTIONS | |
| $2C | $D2DF | -296 | 480 | 1 | DARTH VADER'S EXECUTOR IS |
| $D2FB | -368 | 420 | 1 | SEARCHING FOR THE REBEL HIDEOUT | |
| $2D | $D31D | -104 | 260 | 1 | COUNTDOWN |
| $D329 | -368 | 0 | 3 | YOU MAY START YOUR NEXT GAME ON | |
| $D34B | -84 | -64 | 3 | WAVE | |
| $D352 | -56 | -300 | 0 | BONUS | |
| $2E | $D35A | -176 | 160 | 11 | CONGRATULATIONS |
| $D36C | -260 | 120 | 7 | ADVANCED WAVE FINISHED | |
| $D385 | -248 | 80 | 7 | AND JEDI BONUS EARNED | |
| $2F | $D39D | -284 | 140 | 7 | YOU MUST EARN JEDI BONUS |
| $D3B8 | -284 | 100 | 7 | TO START AT HIGHER WAVES | |
| $30 | $D3D3 | -368 | 160 | 7 | YOU MUST COMPLETE ADVANCED WAVE |
| $D3F5 | -224 | 120 | 7 | AND EARN JEDI BONUS | |
| $D40B | -284 | 80 | 7 | TO START AT HIGHER WAVES | |
| $31 | $D426 | -368 | 320 | 6 | MESSAGE FROM REBEL COMMAND POST |
| $D448 | -404 | 280 | 11 | YOUR STRENGTH FLOWS FROM THE FORCE | |
| $D46D | -320 | 240 | 0 | BUT BEWARE OF THE DARK SIDE | |
| $D48B | -224 | 120 | 1 | SHOOT YOUR INITIALS | |
| $32 | $D4A1 | -212 | 0 | 11 | REBEL FORCE ROSTER |
| $D4B6 | -120 | -512 | 0 | JEDI KNIGHT | |
| $33 | $D4C4 | -212 | 316 | 3 | REBEL FORCE ROSTER |
| $D4D9 | -120 | -384 | 0 | JEDI KNIGHT | |
| $34 | $D4E7 | -440 | 336 | 3 | IMPERIAL PROBOTS SEARCHING FOR REBELS |
| $35 | $D50F | -440 | 336 | 7 | SHOOT PROBOTS AND THEIR TRANSMISSIONS |
| $36 | $D537 | -416 | 336 | 3 | PARTIAL TRANSMISSION SENT TO EMPIRE |
| $37 | $D55D | -308 | 336 | 7 | SHOOT PROBOTS FOR BONUS |
| $38 | $D57A | -440 | 336 | 3 | DARTH VADER ALERTED TO REBEL LOCATION |
| $39 | $D5A2 | -368 | 336 | 3 | EMPIRE LAUNCHING TROOPS TO HOTH |
| $3A | $D5C4 | -500 | 336 | 3 | IMPERIAL WALKERS ATTACKING POWER GENERATOR |
| $3B | $D5F1 | -452 | 336 | 7 | SHOOT RED EYE OR USE TOW CABLE ON LEGS |
| $3C | $D61A | -296 | 336 | 7 | SHOOT RED EYE WITH LASERS |
| $3D | $D636 | -284 | 336 | 3 | PARTIAL GENERATOR DAMAGE |
| $3E | $D651 | -308 | 336 | 7 | SHOOT WALKERS FOR BONUS |
| $3F | $D66E | -296 | 336 | 3 | REBELS EVACUATING HIDEOUT |
| $40 | $D68A | -296 | 336 | 7 | POWER GENERATOR DESTROYED |
| $41 | $D6A6 | -140 | 200 | 7 | TOW CABLES |
| $42 | $D6B5 | -128 | 200 | 7 | 1 TOW CABLE |
| $43 | $D6C3 | -224 | 200 | 7 | ALL TOW CABLES GONE |
| $44 | $D6D9 | -260 | 200 | 6 | BONUS POINTS FOR TRICK FLYING |
| $45 | $D6F9 | -152 | 100 | 3 | REBEL HIDEOUT |
| $46 | $D709 | -368 | 336 | 7 | SHOOT TIE FIGHTERS FOR BONUS |
| $47 | $D72B | -452 | 336 | 3 | SHOOT ENEMY SHOTS TO SAVE YOUR SHIELDS |
| $48 | $D754 | -380 | 336 | 7 | SURVIVE TO EARN NEXT JEDI LETTER |
| $49 | $D777 | -368 | 336 | 3 | AVOID COLLISIONS WITH ASTEROIDS |
| $4A | $D799 | -428 | 336 | 11 | 5,000 POINTS AND JEDI LETTER AWARDED |
| $4B | $D7C0 | -428 | 336 | 11 | 5,000 POINTS AND JEDI LETTER AWARDED |
| $4C | $D7E7 | -428 | 336 | 11 | 5,000 POINTS AND JEDI LETTER AWARDED |
| $4D | $D80E | -428 | 336 | 11 | 5,000 POINTS AND JEDI LETTER AWARDED |
| $4E | $D835 | -332 | -412 | 11 | WAVE COMPLETED: 2,500 POINTS |
| $4F | $D854 | -356 | -448 | 11 | NO BONUS AWARDED FOR EASY WAVE |
| $50 | $D875 | -464 | -448 | 11 | 100,000 BONUS AWARDED FOR MODERATE WAVE |
| $51 | $D89F | -416 | -448 | 11 | 250,000 BONUS AWARDED FOR HARD WAVE |
| $52 | $D8C5 | -260 | -460 | 11 | BONUS AWARDED FOR CONTINUED PLAY |
| $53 | $D8E8 | -420 | 336 | 3 | REBEL TRAINING MANUAL SECTION |
| $54 | $D90B | -236 | 248 | 7 | IMPERIAL PROBE DROID |
| $D922 | -68 | 200 | 7 | PROBOT | |
| $55 | $D92B | -272 | 48 | 1 | INFORMATION TRANSMITTER |
| $56 | $D945 | 200 | -100 | 3 | RED |
| $D94B | 100 | -136 | 3 | SENSORY EYE | |
| $57 | $D959 | -176 | 248 | 7 | PROBOT WEAPONRY |
| $58 | $D96B | 148 | -100 | 3 | ENEMY MAY |
| $D977 | 148 | -136 | 3 | SHOOT AT | |
| $D982 | 148 | -172 | 3 | PLAYER AT | |
| $D98E | 148 | -208 | 3 | ANY TIME | |
| $59 | $D999 | -212 | 148 | 3 | PROBOT TRANSMITTER |
| $5A | $D9AE | -400 | 100 | 5 | TRANSMISSION |
| $5B | $D9BD | 148 | -100 | 3 | TRANSMISSION |
| $D9CC | 148 | -136 | 3 | READY TO | |
| $D9D7 | 148 | -172 | 3 | LAUNCH WHEN | |
| $D9E5 | 148 | -208 | 3 | PROBOT HEAD | |
| $D9F3 | 148 | -244 | 7 | IS WHITE | |
| $5C | $D9FE | -188 | 248 | 7 | PROBOT HIT ZONES |
| $5D | $DA11 | 148 | -100 | 3 | DESTROY |
| $DA1B | 148 | -136 | 3 | PROBOT | |
| $DA24 | 148 | -172 | 3 | BY SHOOTING | |
| $DA32 | 148 | -208 | 3 | HEAD OR BODY | |
| $5E | $DA41 | -400 | 136 | 3 | DESTROY |
| $DA4B | -400 | 100 | 3 | TRANSMISSION | |
| $DA5A | -400 | 64 | 3 | BY SHOOTING | |
| $DA68 | -400 | 28 | 11 | FLASHING | |
| $DA73 | -400 | -8 | 3 | RING | |
| $5F | $DA7A | -320 | 248 | 7 | ALL TERRAIN SCOUT TRANSPORT |
| $DA98 | -140 | 212 | 7 | AT-ST WALKER | |
| $60 | $DAA7 | 148 | -100 | 3 | GUN PORT |
| $61 | $DAB2 | -248 | 248 | 7 | AT-ST WALKER WEAPONRY |
| $62 | $DACA | 148 | -100 | 3 | ENEMY MAY |
| $DAD6 | 148 | -136 | 3 | SHOOT AT | |
| $DAE1 | 148 | -172 | 3 | PLAYER WHEN | |
| $DAEF | 148 | -208 | 3 | GUN PORT IS | |
| $DAFD | 148 | -244 | 11 | FLASHING | |
| $63 | $DB08 | -260 | 248 | 7 | AT-ST WALKER HIT ZONES |
| $DB21 | -452 | -400 | 7 | EVERY 5 AT-ST WALKERS DESTROYED AWARDS | |
| $DB4A | -380 | -448 | 7 | AN EXTRA TOW CABLE FOR NEXT WAVE | |
| $64 | $DB6D | 148 | -100 | 3 | DESTROY |
| $DB77 | 148 | -136 | 3 | AT-ST WALKER | |
| $DB86 | 148 | -172 | 3 | BY SHOOTING | |
| $DB94 | 148 | -208 | 3 | LASER AT | |
| $DB9F | 148 | -244 | 3 | GUN PORT. | |
| $65 | $DBAB | -344 | 248 | 7 | ALL TERRAIN ARMORED TRANSPORT |
| $DBCB | -140 | 212 | 7 | AT-AT WALKER | |
| $66 | $DBDA | 148 | -100 | 3 | GUN PORT |
| $DBE5 | -452 | -400 | 7 | FLY THROUGH LEGS FOR PROGRESSIVE BONUS | |
| $67 | $DC0E | -248 | 248 | 7 | AT-AT WALKER WEAPONRY |
| $68 | $DC26 | 148 | -100 | 3 | ENEMY MAY |
| $DC32 | 148 | -136 | 3 | SHOOT AT | |
| $DC3D | 148 | -172 | 3 | PLAYER WHEN | |
| $DC4B | 148 | -208 | 3 | GUN PORT IS | |
| $DC59 | 148 | -244 | 11 | FLASHING | |
| $69 | $DC64 | -260 | 248 | 7 | AT-AT WALKER HIT ZONES |
| $6A | $DC7D | 148 | -100 | 3 | DESTROY |
| $DC87 | 148 | -136 | 3 | AT-AT WALKER | |
| $DC96 | 148 | -172 | 3 | BY SHOOTING | |
| $DCA4 | 148 | -208 | 3 | LASER AT | |
| $DCAF | 148 | -244 | 3 | GUN PORT | |
| $6B | $DCBA | 148 | -100 | 3 | DESTROY |
| $DCC4 | 148 | -136 | 3 | AT-AT WALKER | |
| $DCD3 | 148 | -172 | 3 | BY SHOOTING | |
| $DCE1 | 148 | -208 | 3 | TOW CABLE | |
| $DCED | 148 | -244 | 3 | BETWEEN LEGS. | |
| $6C | $DCFD | -272 | 248 | 7 | TWIN ION ENGINE FIGHTER |
| $DD17 | -128 | 212 | 7 | TIE FIGHTER | |
| $6D | $DD25 | -92 | -200 | 3 | GUN PORT |
| $6E | $DD30 | -236 | 248 | 7 | TIE FIGHTER WEAPONRY |
| $6F | $DD47 | 148 | -100 | 3 | ENEMY MAY |
| $DD53 | 148 | -136 | 3 | SHOOT AT | |
| $DD5E | 148 | -172 | 3 | PLAYER AT | |
| $DD6A | 148 | -208 | 3 | ANY TIME | |
| $70 | $DD75 | -248 | 248 | 7 | TIE FIGHTER HIT ZONES |
| $71 | $DD8D | 148 | -100 | 3 | DESTROY |
| $DD97 | 148 | -136 | 3 | TIE FIGHTER | |
| $DDA5 | 148 | -172 | 3 | WITH LASER | |
| $72 | $DDB2 | -92 | 248 | 7 | ASTEROID |
| $73 | $DDBD | -300 | 0 | 3 | |
| $74 | $DDC1 | -200 | 248 | 7 | ASTEROID WEAPONRY |
| $75 | $DDD5 | -296 | -300 | 3 | ASTEROIDS HAVE NO WEAPONS |
| $DDF1 | -356 | -400 | 3 | AVOID COLLISION WITH ASTEROIDS | |
| $76 | $DE12 | -212 | 248 | 7 | ASTEROID HIT ZONES |
| $77 | $DE27 | -356 | -400 | 3 | AVOID COLLISION WITH ASTEROIDS |
| $78 | $DE48 | -260 | 480 | 7 | ACCOUNTING INFORMATION |
| $DE61 | -216 | 440 | 1 | AUX COINS | |
| $DE6D | -360 | 400 | 1 | LEFT MECH COINS | |
| $DE7F | -384 | 360 | 1 | RIGHT MECH COINS | |
| $DE92 | -384 | 320 | 1 | TOTAL COINS PAID | |
| $DEA5 | -288 | 280 | 1 | GAMES PLAYED | |
| $DEB4 | -384 | 240 | 1 | ADD-A-COIN GAMES PERCENT | |
| $DEDC | 248 | 440 | 1 | HIGH WAVE | |
| $DEE8 | -360 | 180 | 1 | TOTAL GAME TIME SECONDS | |
| $DF0C | -408 | 140 | 1 | AVERAGE GAME TIME | |
| $DF20 | -312 | 80 | 1 | TOTAL TIME ON SECONDS | |
| $DF42 | -432 | 40 | 1 | PERCENTAGE OF PLAY PERCENT | |
| $DF63 | -248 | -40 | 7 | HISTORY OF GAME TIMES | |
| $79 | $DF7B | -140 | 500 | 7 | GAME OPTIONS |
| $DF8A | -360 | 448 | 1 | VALUE OF A COIN | |
| $DF9C | -360 | 400 | 1 | LEFT MECH VALUE | |
| $DFAE | -384 | 348 | 1 | RIGHT MECH VALUE | |
| $DFC1 | -264 | 300 | 1 | BONUS ADDER | |
| $DFCF | -384 | 248 | 1 | STARTING SHIELDS | |
| $DFE2 | -360 | 200 | 1 | PLAY DIFFICULTY | |
| $DFF4 | -384 | 148 | 1 | JEDI-LETTER MODE | |
| $E007 | -384 | 100 | 1 | MUSIC IN ATTRACT | |
| $E01A | -408 | -100 | 1 | RESET HIGH SCORES | |
| $E02E | -408 | -148 | 1 | RESET TIMING INFO | |
| $E042 | -312 | -200 | 1 | RESET OPTIONS | |
| $E052 | -264 | -248 | 1 | TEST NOVRAM | |
| $E060 | -260 | -400 | 3 | UP,DOWN TO SELECT ITEM | |
| $E079 | -380 | -448 | 3 | PULL LEFT FIRE TO CHANGE SETTING | |
| $7A | $E09C | 72 | 448 | 1 | FREE PLAY |
| $7B | $E0A8 | 72 | 448 | 1 | 2 CREDITS |
| $7C | $E0B4 | 72 | 448 | 1 | 1 CREDIT |
| $7D | $E0BF | 72 | 448 | 1 | % CREDIT |
| $7E | $E0CA | 72 | 400 | 1 | 1 |
| $7F | $E0CE | 72 | 400 | 1 | 2 |
| $80 | $E0D2 | 72 | 348 | 1 | 1 |
| $81 | $E0D6 | 72 | 348 | 1 | 4 |
| $82 | $E0DA | 72 | 348 | 1 | 5 |
| $83 | $E0DE | 72 | 348 | 1 | 6 |
| $84 | $E0E2 | 72 | 300 | 1 | NONE |
| $85 | $E0E9 | 72 | 300 | 1 | 2 GIVES 1 |
| $86 | $E0F5 | 72 | 300 | 1 | 4 GIVES 1 |
| $87 | $E101 | 72 | 300 | 1 | 4 GIVES 2 |
| $88 | $E10D | 72 | 300 | 1 | 5 GIVES 1 |
| $89 | $E119 | 72 | 300 | 1 | 3 GIVES 1 |
| $8A | $E125 | 72 | 300 | 1 | NONE |
| $8B | $E12C | 72 | 300 | 1 | NONE |
| $8C | $E133 | 72 | 248 | 1 | 2 |
| $8D | $E137 | 72 | 248 | 1 | 3 |
| $8E | $E13B | 72 | 248 | 1 | 4 |
| $8F | $E13F | 72 | 248 | 1 | 5 |
| $90 | $E143 | 72 | 200 | 1 | EASY |
| $91 | $E14A | 72 | 200 | 1 | MODERATE |
| $92 | $E155 | 72 | 200 | 1 | HARD |
| $93 | $E15C | 72 | 200 | 1 | HARDEST |
| $94 | $E166 | 72 | 148 | 1 | LEVEL |
| $95 | $E16E | 72 | 148 | 1 | LEVEL ONLY |
| $96 | $E17B | 72 | 148 | 1 | INCREMENT |
| $97 | $E187 | 72 | 148 | 1 | INCREMENT ONLY |
| $98 | $E198 | 72 | 100 | 1 | NO |
| $99 | $E19D | 72 | 100 | 1 | YES |
| $9A | $E1A3 | 72 | -100 | 1 | NO |
| $9B | $E1A8 | 72 | -100 | 1 | YES |
| $9C | $E1AE | 72 | -148 | 1 | NO |
| $9D | $E1B3 | 72 | -148 | 1 | YES |
| $9E | $E1B9 | 72 | -200 | 1 | NO |
| $9F | $E1BE | 72 | -200 | 1 | YES |
| $A0 | $E1C4 | 72 | -248 | 1 | NO |
| $A1 | $E1C9 | 72 | -248 | 1 | YES |
| $A2 | $E1CF | 176 | -248 | 3 | NO ERRORS |
| $A3 | $E1DB | 176 | -248 | 3 | ERROR AT |
| $A4 | $E1E6 | -176 | 448 | 7 | HARDWARE ERRORS |
| $A5 | $E1F8 | -212 | 0 | 7 | NO ERRORS DETECTED |
| $E20D | -140 | -100 | 3 | VERISUM | |
| $A6 | $E217 | -212 | 400 | 1 | PROGRAM RAM AT 2FH |
| $A7 | $E22C | -164 | 348 | 1 | MATH RAM AT 5F |
| $A8 | $E23D | -164 | 300 | 1 | MATH RAM AT 5H |
| $A9 | $E24E | -152 | 248 | 1 | VG RAM0 AT 3L |
| $AA | $E25E | -152 | 200 | 1 | VG RAM1 AT 3M |
| $AB | $E26E | -152 | 148 | 1 | VG RAM2 AT 3P |
| $AC | $E27E | -152 | 100 | 1 | VG RAM3 AT 4L |
| $AD | $E28E | -152 | 48 | 1 | VG RAM4 AT 4M |
| $AE | $E29E | -152 | 0 | 1 | VG RAM5 AT 4P |
| $AF | $E2AE | -260 | -48 | 1 | NON VOLATILE RAM AT 1E |
| $B0 | $E2C7 | -200 | -200 | 1 | PROGRAM ROM0 AT 1F |
| $B1 | $E2DC | -200 | -248 | 1 | PROGRAM ROM2 AT 1JK |
| $B2 | $E2F2 | -200 | -300 | 1 | PROGRAM ROM3 AT 1KL |
| $B3 | $E308 | -200 | -348 | 1 | PROGRAM ROM4 AT 1M |
| $B4 | $E31D | -200 | -400 | 1 | EXPANSION BOARD 1HJ |
| $B5 | $E333 | -140 | -148 | 1 | VG ROM AT 1L |
| $B6 | $E342 | -128 | 400 | 7 | SWITCH TEST |
| $B7 | $E350 | -300 | 300 | 1 | LEFT FIRE |
| $B8 | $E35C | 100 | 300 | 1 | RIGHT FIRE |
| $B9 | $E369 | -80 | -148 | 1 | SPARE 1 |
| $BA | $E373 | -104 | 200 | 1 | SELF TEST |
| $BB | $E37F | -44 | 148 | 1 | SLAM |
| $BC | $E386 | -92 | 100 | 1 | AUX COIN |
| $BD | $E391 | -104 | 48 | 1 | LEFT COIN |
| $BE | $E39D | -116 | 0 | 1 | RIGHT COIN |
| $BF | $E3AA | -152 | -48 | 1 | |
| $C0 | $E3AE | -104 | -100 | 1 | |
| $C1 | $E3B2 | -324 | 248 | 1 | LEFT THUMB |
| $C2 | $E3BF | 100 | 248 | 1 | RIGHT THUMB |
| $C3 | $E3CD | -80 | -200 | 1 | SPARE 2 |
| $C4 | $E3D7 | -116 | -248 | 1 | |
| $C5 | $E3DB | -80 | -300 | 1 | |
| $C6 | $E3DF | -68 | -300 | 1 | |
| $C7 | $E3E3 | 228 | 208 | 7 | POT TEST |
| $C8 | $E3EE | -116 | 400 | 7 | SOUND TEST |
| $E3FB | -56 | 0 | 3 | SOUND | |
| $C9 | $E403 | -152 | 400 | 7 | MATHBOX TESTS |
| $CA | $E413 | -260 | 200 | 7 | BAD MATHBOX READY LINE |
| $CB | $E42C | -164 | 348 | 7 | DIVIDER ERRORS |
| $CC | $E43D | -200 | 200 | 7 | NO DIVIDER ERRORS |
| $CD | $E451 | -356 | 272 | 7 | OPT SW NUM DIV DEN IS ERROR |
| $CE | $E472 | -152 | -100 | 7 | MATRIX ERRORS |
| $CF | $E482 | -188 | -300 | 7 | NO MATRIX ERRORS |
| $D0 | $E495 | -92 | 100 | 7 | BIP TEST |
| $E4A0 | -176 | -100 | 7 | ALIGN THE BOXES | |
| $D1 | $E4B2 | -116 | 248 | 7 | SCALE TEST |
| $D2 | $E4BF | -68 | 188 | 7 | LINEAR |
| $D3 | $E4C8 | -200 | 188 | 7 | LINEAR AND BINARY |
| $D4 | $E4DC | -164 | 300 | 7 | INTENSITY TEST |
| $E4ED | -100 | -200 | 8 | 0. OFF | |
| $E4F6 | -100 | -248 | 9 | 1. DIM | |
| $E4FF | -100 | -300 | 10 | 2. LOW | |
| $E508 | -100 | -348 | 7 | 3. HIGH | |
| $D5 | $E512 | -308 | -500 | 7 | PRESS AUX COIN TO CONTINUE |
| $D6 | $E52F | -332 | -500 | 7 | PRESS AUX COIN FOR SELF TEST |
| $D7 | $E54E | -392 | -300 | 11 | PULL RIGHT FIRE TO PERFORM RESETS |
| $D8 | (nothing) | ||||
| $D9 | (nothing) | ||||
| $DA | (nothing) | ||||
| $DB | (nothing) | ||||
| $DC | (nothing) | ||||
| $DD | (nothing) | ||||
| $DE | (nothing) |